Wednesday, November 5, 2008

GLASS RING

 Glass Ring 

I created with same mesh.

Applied glass shader with blinn material with connecting two ramps and with environment of chrome so that it will look more realistic.

I have used two spotlights one for caustic with nill intensity and caustics of 70000 photons.

Another one for normal lighting of one intensity.

Then i render with Mental-ray in production quality with caustics  with size 1024x768. After 2.33 min i got the result that you are watching.

Friends please give comments & suggestions so that i can improve much more and also feel free to ask help.

1 comments:

Saravanan.L.K said...

fine dear its looking cool